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Post by repole ಠ_ಠ on May 6, 2012 20:43:03 GMT -5
Different types of offensives and defenses. Triangle/DAntoni-Nellie type/Etc. Planning on doing this, not sure if it'll make it into the first iteration though. Pretty much anything and everything will be customizable though. From the average inside fg% to how often there's a help defender and how big of an impact that defender has.
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Post by repole ಠ_ಠ on May 6, 2012 20:45:01 GMT -5
Most of the things I really want improved are the html type stuff. Going for a fantasy basketball type feel, everything will be web interface and the commish won't have to do any inputting of trades/depth charts/signings etc.
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Post by Stannis Baratheon on May 6, 2012 20:45:52 GMT -5
make sure posts >>>>>>>>>>>
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Post by Stannis Baratheon on May 6, 2012 20:47:15 GMT -5
clutch rating?
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Post by repole ಠ_ಠ on May 6, 2012 20:48:05 GMT -5
I'll prob put it in and make it have 0 effect just to troll people.
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Post by Stannis Baratheon on May 6, 2012 20:49:34 GMT -5
im serious about posts >>>>>> btw
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Post by repole ಠ_ಠ on May 6, 2012 20:50:07 GMT -5
regardless of the defaults, it'll be easy to tweak things to tip things in the favor of bigs or shooters
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Post by Stannis Baratheon on May 6, 2012 20:50:07 GMT -5
have fatigue affect everything late in games
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Post by Stannis Baratheon on May 6, 2012 20:50:39 GMT -5
maybe if a player is out of shape have him take a hit in ratings late in games
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Post by repole ಠ_ಠ on May 6, 2012 20:51:10 GMT -5
fatigue is meh. we'll see with that, low priority.
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Post by Stannis Baratheon on May 6, 2012 20:52:20 GMT -5
could you adjust pace for more realistic scores as well
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Post by repole ಠ_ಠ on May 6, 2012 20:54:46 GMT -5
don't see why not
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Post by ukfanjohn on May 6, 2012 20:55:31 GMT -5
Potentials for individual categories would be nice too, FBCB does it this way.
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Post by ukfanjohn on May 6, 2012 20:56:03 GMT -5
Blocks going out of bounds....FBCB pisses me off with this every block in play BS.
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Post by repole ಠ_ಠ on May 6, 2012 21:04:42 GMT -5
My thoughts are to use athleticism/work ethic type attributes to dictate development, where athleticism can signify unlocked potential in a way, and work ethic dictates the natural career arc of a player. Still not entirely sure how I want to work that though.
I don't love the idea of singling out each rating with it's own upside, I don't think that's a very "natural" way of looking at how players develop and can result in some strange players that don't really make sense (like a guy who has high inside and three point potentials and a strangely low mid range potential).
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